﻿using System;
using System.Collections.Generic;
using System.Text;
using MToolStudio.Render;

namespace MToolStudio.UI
{
    public class UIToolEventArgs : EventArgs
    {
        private UITool tool;

        public UIToolEventArgs(UITool tool)
        {
            this.tool = tool;
        }

        public UITool Tool
        {
            get { return tool; }
        }
    }

    public class UIFocusChangedEventArgs : EventArgs
    {
        private IRenderable focus;

        public UIFocusChangedEventArgs(IRenderable renderFocus)
        {
            focus = renderFocus;
        }

        public IRenderable Focus
        {
            get { return focus; }
        }
    }
}
